Log of A7 Engine 7.86.6 run at Wed Apr 18 01:36:14 2018
Schmidt on Windows NT/2000/XP version 6.1 Build 7601
Options tentacle_test.c -nx 200 -diag
App: C:\Program Files (x86)\GStudio7\acknex.exe in E:\My Documents\3dGameStudio\Star Explorers\Star Explorers Files\Test Levels\Test Level Items\Tentacles\

MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c) Conitec - Dieburg - San Diego - www.3dgamestudio.com
A7 Engine - Commercial Edition V7.86.6 - Aug  7 2010
Development version
Registered to: Michael Schmidt

Mouse found
Speakers (VIA High Definition Audio) opened
NVIDIA GeForce GTX 770 pure T&L device 1ff9 detected
D3D device NVIDIA GeForce GTX 770 1ff9 selected.
acknet.dll opened
ackwii.dll opened
t7.dll opened
Compiling TENTACLE_TEST.C - [Esc] to abort....
PATH C:\Program Files (x86)\GStudio7\code\
PATH C:\Program Files (x86)\GStudio7\templates\images\.............. 0.185 sec
Running TENTACLE_TEST.C.
2 objects
Main started at 1.295
D3D_Init Window: 720x480 -> Window: 1x720x480x32
Video memory found: 3758 MB
LevelInit at 1.367
1 entities 1 cameras 1 lights 0 sounds 0 paths
 1 lmaps 0 textures...ok
LevelReady at 1.387
def_startup started
mtlfx_startup started
Main loop at 1.387....
1st frame with 3758 MB. at 1.871
Normal exit at 7.431
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Commercial Edition V7.86.6 - Aug  7 2010

(c) Conitec - Dieburg - San Diego - www.3dgamestudio.com
Registered to: Michael Schmidt
Close window at 7.485